the walls behind the cars on the right side to get behind these guards, then
take each one out (the right one first then the left one).
Keep following your guy, the Solid Eye helps, and the Res. guy goes up the
road and hops in with a convoy of real guards. There are three, four altogether
and they walk up the street. One splits off and goes right, so pop him soon
after. Then one splits left, so pop him, and the last one splits right down
the alley; up the steps where the last one goes is an iPod song to grab
quickly.
Now keep following the Res. guy down a short alley. You’ll hear about the
vehicle patrols, and one goes by at the other end, so just stay around the
corner. The guy will then cross the street and head north up a road, but the
patrol car will be coming from the north too. You can hide on the left side
of the street in a doorway, or anywhere else; maybe even toss on the barrel or
box. The vehicle only patrols the same route, so keep that in mind. The guy
will slip into an alley nearby to change clothes, and then just stay close to
trigger the end scene.
There is an L1 press where you can look both left and right to see some nifty
little pictures on the walls. When Snake is speaking to Otacon, there is an
L1 press of interest, and soon after there is a hidden one.
*NOTE: Perhaps unlock and set the P90 onto an item slot. It may pay off in, oh
about, 20 minutes after this long cutscene.*
Church Courtyard
----------------
*NOTE: If you want no kills, I guess just switch to the Mk2, you have no other
choice.*
Well, you can try to help shoot, but there isn’t much reason to. Your little
gun is about your only option, and it chews up ammo like noting. You can try
to shoot Gekko, but you like won’t have much effect. Luckily, if you just keep
shooting, the van seems to take little if any damage.
*NOTE: You could try to tranq the Gekkos’ legs with your Mk2.*
Riverside West
--------------
You mainly need to keep the Frogs off the of the van. Then you’ll need to hit
turret guys at both ends of a street. Best get good shooting headshots if
you’re using the Mk2, but it seems like one bullet of your submachine gun does
the trick. The van will take damage, but not so much as you will take.
Riverside East
--------------
You’re not in the boss fight just yet. This fight is harder if you are going
for no kills, but possible, although you may need to throw a ration in there
or two. You need to target the smaller winged units with your Vz, as there are
no kills for it - I hope. You use your gun on the gliders and then use the Mk2
on the guys. If you have rations, congrats, you’ll make it through this part
no matte what.
Echo’s Beacon
-------------
I’ll let you know there is just one press for each of the following scenes.
*****
BOSS: Raging Raven
Beast Mode
----------
Well, the first thing you need to do is go all the way up the stairs. Up here
you can do as little or as much shooting of the gliders as you wish, but it
makes little to no difference as far as I can tell. It’s actually pretty easy
to use the Mosin-Nagant. Just find her, aim the rifle at her without even
looking down the scope, and then fire. You aim for the chest and fire, and so
long as you have the rations/regains to take the hits, you’ll do fine.
If you want to avoid the hits, then you have to stay moving, or shoot down the
gliders, or watch when she aims the gun at you. When she fires you have like
a second to move or you’ll get toasted. Sometimes her blast leaves fire, and
if you catch flame you should roll, duh!
I mean, compared the Octopus lady, this is an easy and quick fight. The only
hard part would be reloading and tracking her down, but even that shouldn’t
be hard. When her psyche is low, you can find her on a rooftop and shoot her,
or just shoot her again, however.
Beauty Mode
-----------
*NOTE: The doll is at the very top, so just run up there and she’ll meet you.*
*NOTE: If you have a shotgun and V Rings, use those to better effect. Just
hold your sight on her, let her move, and then fire.*
This fight is the same as the last. However, it seems like things actually
happen around you, like walls blasting. You need to watch where you back up,
as you may fall off. Just keep backing up, after you get the doll up top,
and just keep firing away even if you miss.
*****
And there is just one press early in this, what may be the longest scene in
any video game ever. So while this was a short played act, it was by no means
short in total time.
================
Act 4: Twin Suns ( ACT4TW )
================
Mission Briefing: Ugh, just playing as the Mk III will get you by at this
point. Again, up the stairs for a battery and song. Don’t forget the items
by the
chopper.
Spoiler Treat: Well, read on if you want the surprised spoiled. Yep, you revert
back to MGS1, from the Playstation, way back in the year 1998! Yeah, I missed
it, but there are no advanced sneaking techniques required, or offered for
that matter.
*NOTE: The faster you move in this section, the better.*
Just run up to the steps. The lights will move back and forth, and you can
wait for the right light to cross over before you go. You’ll run, hopefully
not get spotted, and go left; if you do get spotted quickly run to a little
alcove you can hide behind (press against the wall). How you can run directly
up, and to avoid detection from enemies you need to stay out of their little
pie vision on the radar (yes, you can be right in front of them and they will
not see you if you’re out of that pie). Then go right and there will be a
scene with a camera. Just stay under it and go up the steps. Hug the wall to
see if a guard is patrolling the upper area, and if not you are free to run
straight up to the vent. If there is a guard, which means you took too long,
then just hang back and wait for him to go back the way he came and then go
to the vent (you press X to crawl).
Snowfield
---------
*NOTE: There are lots of things at the shop, since we didn’t really need to
visit in the last act.*
Hopefully you have been grabbing some of the batteries during the intermissions
because you’ll need them here. Turn on the night vision and you can see through
the storm. In this area there are a few items around, then move up. Stop before
you go into the open because there is a Gekko patrolling. To the right up the
ridge is some ammo you probably don’t need. Watch the thing’s movements because
you want to move when it is away and hopefully looking away. When it has it’s
back turned, run forward to the little rock that is sticking out of the ground.
From this cover, just run straight to the path in front of you when the big
thing is not looking.
Heliport
--------
Yeah, I didn’t play the first game, but even I get the scent of nostalgia in
the air. For one, you want to go all around this area in search of items, among
with some flashbacks. If you want to move on, avoid the main door and take the
stairs to find the vent, just like from the other flashback, and you’ll get
into the next area.
Tank Hangar
-----------
Well, this vent can work, but I don’t know how. You’ll crawl and find a song,
and when you drop down I guess you either get caught or you don’t. You are
welcome to try, but there is a better route to get through this without risking
alert. Yep, you’ll have to go all the way back down this vent. You’ll come
back to the heliport area, but if you look to the left side of the open door
you’ll find another vent. Take it, go right, and follow all the way to an
opening on the right side of the hangar.
From this ground vent, just watch as the Scarabs roll around. There are three
groups on the ground and they roll in a set route. They all go counter-
clockwise around the tank. You want to go out after you see the third set roll
by, and after you see the third set of green beams. Once those are gone you
are free to exit the vent and sneak right. There is a room to stop by, just
don’t alert the sleeping Scarabs, for two items. Now come to the cracked hangar
door nearby. There are just a few laser lines from Scarabs in this tiny hall,
and you can use your NV to help you see them. Just avoid the lines and you’ll
be fine.
Canyon
------
This last part is not that bad. If you want to be real safe, just crawl to the
left side and hide in the crawlspace when the Gekko wakes up. There is an iPod
song in here, and the rest of the items are missable. Just let the Gekko walk
away and then slink to the cracked doorway and crawl under.
Nuclear Warhead Storage BLDG 1F
-------------------------------
Just run up and crawl under the door for a call. Then just plunder all the
corners of the area for ammo. In the truck is a niftly little rocket launcher.
Go to the door at the north end for a call, then go up the steps to the
elevator and use the control panel to call it. Get in and press the buttons.
Nuclear Warhead Storage BLDG B2
-------------------------------
Yep, a trip through memory lane for anyone who played MGS1, but even without
having played that game, you should at least get a small sense of what is
going on. Anyway, go right for some items and then follow the middle path up
to the control room. During the scene, insert the code: 48273, and I only know
that because I actually wrote it down.
After that, you can stop and listen to the voices if you want to, and there are
a lot of items to grab in here. Make your way back and a Gekko drops in.
However, you want to stay out of sight, so just stay behind cover. Wait for
the Gekko to move, I hope he does, and then send out the Mk III. Send it
under the desk and to the end of the room. The switch board is near where the
elevator door is, all banged up. Just get near it with the robot and press
Tri. to fry the Gekko. Then go up the elevator.
*NOTE: If the Gekko doesn’t move on it’s own, just toss some empty magazines
(bullet holders if you don’t realize), and get it to move like that. The Mk III
can shock the thing for a few seconds too.*
Nuclear Warhead Storage BLDG 1F
-------------------------------
First, set your magazine (the empty cartidges) to a weapon slot, as well as
something to cause sleep (Mk2). What will happen is you’ll approach the door
and the Mk III will open it, but a Gekko will arrive. Your job is to distract
the thing while your buddy opens the door. It’s not so easy if you want to stay
stealthy, or maybe it is. You want to toss empty magazines all over the south
end of the room, mainly opposite the gate being open, just to have a clearer
shot. When the Gekko goes to investigate, tranq his leg and he’ll be down for
a good long time. You just repeat this at that end of the room, maybe tossing
mags to each corner. If all else fails, just tranq his legs, simple as that.
Run through the door when it’s open.
Snowfield & Communications Tower
--------------------------------
Two ammo boxes up ahead, then take the ramp and into the little shack for a
lot of items. Then hop on down to the open field.
*****
BOSS: Crying Wolf
Beast Mode
----------
We will cheat our way through this one. First, either snipe or pop the two
Frogs to the right, the ones around the truck. Then get under the truck. Now
we play the waiting game. Crying Wolf will come to this truck and take some
whacks at you, but never send it into an alert. Then she runs away. That is
when you turn on the NV, find her, and then snipe her before she snipes you.
You should get at least two hits, but try to stretch it out to four if you
can. Of course, you are aiming for her, not the suit. You can only attack when
she is sniping.
And that’s about it. There are minute long intervals between her appearances
around the truck, and when she howls she is close; she’ll actually be far
away, but you can see her and she will get closer. You can try to hit the
things on her hind legs if you want, but it’s hard.
As far as the Frogs, well, that is why we are under this truck. There are just
too many and they seem to spot you pretty easily in the snowstorm. By staying
under the truck you are just having to keep the two near you down. You can
snipe the other ones as you see them, but it’s up to you.
If you want to venture out and test your luck, good luck. Again, the Frogs can
see you pretty easily. You may be able to track down Crying Wolf in the snow,
but after one shot, unless all the Frogs are down, they will probably find you.
So to recap: just stay under the truck, you’ll have to wait a while for her to
show, and then you need to get at least two hits on her when she is sniping
you.
Beauty Mode
-----------
*NOTE: Just turn around and there is the figure by the wall.*
Again, use a shotgun with V Rings and you’ll take her out quick. Just let her
move and then shoot. Takes three shots.
*****
You can now comb the battlefield for items, but more importantly you can
trigger the various little "flash voices" that should remind you of points from
the first game. Mainly, there is a helicopter to the right of the door you
need to go through. There are about five of these all around, and no worries
about the wolves.
When ready, go in the door, grab the iPod song, hit the funny little scene,
and then move on.
Blast Furnace
-------------
Now what you need to do here is not suck...
*****************************************************************************
* 10. Author Info / Copyright *
*****************************************************************************
-------
Credits
GameFAQs - for the figures, hints, and secrets.
-----
-----------
Please contact me if you need any help, if you want to praise me, if you want
to talk, or if you want to ask a question.
***Please have ’MGS4’ in the title. Or anything to show it’s not spam.***
My email:
lunatic_252000@yahoo.com
Extra points for good spelling, and the easier the question is to answer, the
more likely I’ll reply. Which means the better you set me up, the easier it is
for me to knock it down.
-----------
-----------
I have other guides floating around too. They are:
Resident Evil 4
Dead Rising
Gears of War
Lost Planet
Crackdown
GRAW 2
Rainbow Six Vegas
TES IV: Oblivion
Shivering Isles
Knights of the Nine
The Darkness
BioShock
Halo 3
Half-Life 2
HL2: Episode One
HL2: Episode Two
Call of Duty 4
Assassin’s Creed
Mass Effect
Advance Wars: Days of Ruin
Perseus Mandate
Sam & Max Episode 203
Devil May Cry 4
God of War: Chains of Olympus
Rainbow Six Vegas 2
Okami
Grand Theft Auto 4
Condemned 2: Bloodshot
--------------
---------------
I’ve also been published in GamePro magazine, June 2007. Pretty cool if you ask
me, and all because I write these little guides.
Also, I am in the October issue as well, which should be out at the time of
this guide’s release. At least I ain’t a one hit wonder.
In a nice surprise, I didn’t even know I was in the March 2008 issue of
GamePro, but I am. Maybe I’ll be in more I don’t know about...
Look to Gamerhelp.com for a slew of other articles written by me in the
featured article section.
----------------
----------------
Here is my list of sites:
GameFAQs (main host site)
GameSpot
GamerHelp
IGN
OCModShop.com
TheGameReviews
gametower.org
SuperCheats
GamesRadar
CheatPlanet
CheatCodeCentral (cheatcc.com)
GamersTemple (http://www.gamerstemple.com/)
gamerevolution.com
cheatingdome.com
unlimitedgamer.net
and more here and there, too many to keep up with
and even a few foreign ones too!
*NOTE: There are many more with single guides, and then others with a few, and
some that I just don’t keep track of.*
All other sites must ask permission if they want this. All I ask is that the
guide be ad-free and in this text format.
-------------------
--------------
Here is my website:
www.thechaosuniverse.com
You’ll find all my other guides here too and perhaps something else you may
like.
-------------
---------
COPYRIGHT
---------
This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
Copyright 2008 Brad Russell
This walkthrough reposted to TheGameReviews.com with permission of the author.